Esti Schwartz, PHD Student, Department of Education and Psychology: Technologies and Learning Systems program, The Open University of Israel.
Immersive Virtual Reality has the potential to revolutionize education by providing student-centered, engaging learning experiences. VR takes various forms in schools, such as desktop virtual reality (DVR), immersive classrooms (IR), and head-mounted display virtual reality (HMD-VR), each with different levels of immersion. While educational use of VR enhances engagement and knowledge retention, it also poses challenges such as cognitive overload and privacy concerns. This research innovatively explores established educational frameworks in VR learning settings, specifically the e-CSAMR framework, combining the SAMR model with an e-collaboration classification, and a Teacher Prototypes typology. The study aims to explore professional development for VR teaching, changes in teaching and learning processes. Using a mixed-methods approach with multiple case studies, the research involves 36 teachers, 36 students, 12 ICT training instructors, and 12 ICT school coordinators. The study will observe actual learning in all three VR modalities- DVR, IR and HMD-VR and interview the participants. Ultimately, this research enhances teaching, learning, assessment and teacher training, in VR-based education, contributing to the e-CSAMR and Teacher Prototypes frameworks.